local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
main_id = 8000
L0_1 = {}
L1_1 = 800001
L2_1 = 800002
L3_1 = 800003
L4_1 = 800004
L5_1 = 800005
L6_1 = 800009
L7_1 = 800006
L8_1 = 800008
L9_1 = 800007
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["800001"] = L1_1
L1_1 = {}
L0_1["800002"] = L1_1
L1_1 = {}
L0_1["800003"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10910
L3_1.alias = "Npc10910"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q8000Thoarder"
L3_1.scene_id = 20104
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L2_1.offline_dungeon_id = 0
L2_1.scene_id = 20104
L2_1.pos = "Q8000Avatar3"
L1_1.avatar = L2_1
L0_1["800004"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10910
L3_1.alias = "Npc10910"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q8000Thoarder"
L3_1.scene_id = 20104
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10921
L4_1.alias = "Npc10921"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q8000Invisible"
L4_1.scene_id = 20104
L4_1.room_id = 1
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["800005"] = L1_1
L1_1 = {}
L0_1["800006"] = L1_1
L1_1 = {}
L2_1 = {}
L2_1.offline_dungeon_id = 0
L2_1.scene_id = 3
L2_1.pos = "Q8001Avatar"
L1_1.avatar = L2_1
L0_1["800007"] = L1_1
L1_1 = {}
L0_1["800008"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10916
L3_1.alias = "Npc10916"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q8000AbyssInvoker"
L3_1.scene_id = 20104
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800009"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1015
L3_1.alias = "Npc1015"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q8000Ganyu"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 201601
L4_1.alias = "Npc201601"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q8000Lan"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["800001"] = L1_1
L1_1 = {}
L0_1["800002"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10910
L3_1.alias = "Npc10910"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q8000Thoarder"
L3_1.scene_id = 20104
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800003"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10921
L3_1.alias = "Npc10921"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q8000Invisible"
L3_1.scene_id = 20104
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800004"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10916
L3_1.alias = "Npc10916"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q8000AbyssInvoker"
L3_1.scene_id = 20104
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800005"] = L1_1
L1_1 = {}
L0_1["800006"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q8001Dainsleif"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q8001Avatar"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["800007"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10916
L3_1.alias = "Npc10916"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q8000AbyssInvoker"
L3_1.scene_id = 20104
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800008"] = L1_1
L1_1 = {}
L0_1["800009"] = L1_1
quest_data = L0_1
